A downloadable game for Windows

This is a tiny one-level prototype concept for an educational brief at SAE Institute, Perth. The focus of the brief was on research and the use of rhetorical and/or pedagogical techniques to persuade or teach players about a specific issue or task. 

The intent is to teach players time management in the context of work / life balance, and make use of colour theory, rhetoric, and visualisation as tools to aid the player in learning about, and understanding the concept - and importance - of work / life balance.

Download

Download
GDS213-2 TimeManagement.zip 23 MB

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